Here is what I am planning for the patch in the next few patch releases:
Some new switches:
/noscan The scan button during combat will be disabled. This will limit scanning. You will still be able to see what weapons have been fired or are available as your opponent selects them.
/noreport The report button on the diplomacy screen will be disabled preventing you from seeing what technology your opponent has.
/bonus Each worker, scientist, and farmer receives a +3 bonus. It is not effected by moral, race picks, pollution, or any other effect. It also does not contribute to pollution. It is a flat bonus added after all regular calculations are done. This switch is intended to lessen the benefits of and reduce the negative effects of some race picks. Also, it should shorten multiplayer game length.
Add a new Galaxy Size:
Cluster The galaxy will contain the same number of stars and planets as a huge galaxy however they will be closer together. This should allow rapid expansion of you empire.Add a new Technology Age:
Post-Warp All players will have technology 250RPs and below. All technology from those categories are received by all races even those who are non-creative.