Master of Orion II - Battle at Antares

Moo2 Box

Lord Brazen's Game Review

Master of Orion II: Battle at Antares is an epic turn-based fantasy strategy game which was first released way back in 1997. For those that enjoy games that are focused on tactics, strategy, and diplomacy, Master of Orion II is a good place to start.

Whether in the thick of battle or viewing a cut scene, the visuals were pretty impressive for its day. The 640x480 screen resolution is a little limited by today`s standards, but the implementation works well and it gives plenty of life to this classic series.

The basic premises of the game are to create an empire, develop technology, and eventually build an invasion fleet against rivals who are seeking to do the same.

Master of Orion II offers game play against up to 7 opponents. The game has excellent multiplayer support with hot seat, modem, serial link, and LAN games. You can choose any combination of human or AI opponents.

There are thirteen standard races to choose from but most veteran players design a custom race. There is a large array of race customization options available allowing players to customize their race to match their playing style.... FULL REVIEW

August 20, 2005

LAN games

I have had a number of recent requests for information on how to play Master of Orion II DOS version over a LAN. A number of people are experiencing problems. For the most part the problems are with Windows XP.

I will write a couple articles on how to setup Master of Orion II LAN games shortly. Hopefully this information will help some of you.

Stay tuned...

August 02, 2005

Things I am planning to work on in the near future

Here is a short list of things I will be attempting to complete in the next few patches:

  • Add /noscan switch. Scan button in combat is disabled.
  • Add a cluster galaxy size ( I haven't given up yet! ).
  • Work on a few bugs ( just those that I can duplicate easily):

    - Navigator can't retreat near black hole . Results in loss of fleet.
    - Navigator can't pass by black hole when fleet is not originating from your own system.
    - Can't land outpost when a cship is present sometimes (not sure of conditions required yet).
    - Transported colonists cannot change professions (usually from production to farming). You get a message saying that it is full.

If you have any suggestions. Please post them in the forum.

July 30, 2005

Moo2v140b21 released today

I have released the Moo2v140b21 patch today. It is a maintenance release just to fix the bugs in the last release. The fixes are as follows:

  • Fixed bug where combat ships are deleted when you land troops.
  • Fixed bug where fighter bays are still researchable in post warp.

July 23, 2005

Several Bugs in b20 patch

There have been a number of bugs in the b20 patch that have been reported to me. The only serious bug seems to be one where combat ships are deleted when you use the unload troops button.

For now, as a work around, just make sure that only the transports are selected before you press "unload troops".

I will fix all of these bugs in the next patch release.

July 16, 2005

Small bug in 1.40b20

I just noticed a small bug in b20 patch. It's not serious. My intention was to remove the fighter bays tech from post warp games entirely however you will still be able to research it.

I will fix this in the next patch release.

Copyright 2005-2019 Shawn Meunier